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Gray Ginther
gginther


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Austin, USA

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Space Vampire
ZBrush
November 2006


   
This was a character I modeled & textured based on a concept sketch I did. It's also my first time trying out Maxon's Hair plugin, which was new at the time. The base mesh was modeled in Cinema 4D and Maya, then taken into Zbrush for detailing and texture painting. Rendered in Cinema 4D.
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